Category: english

Dark Heresy – playtest review

Warhammer 40k, maybe you can describe the setting itself best with one word, as the ultimate Dystopia. 41st millenium and humankind had gained a lot in technology over the time but even more have they forgotten. If you’re not familiar

Posted in english, Reviews, Roleplaying Games Tagged with: , , , , , ,

Blog-game (the next chapter)

The advantage of keeping blogs in my reader even if I never meet the people again is, every once in a while when I’m having a little bit of time, it’s really hard – not – to find a game

Posted in english, Private Life, Psychotests Tagged with: , ,

Talarian and the misty swamps [pt. 1]

There are these special characters in the life of a roleplaying-gamer. When you first play them you know they are so very enjoyable, when you share them they’re almost everytime good for some smiles or laughter and you know you’re

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Quickreview: Dr. Parnassus

The Imaginations of Doctor Parnassus, maybe to be subtitled with “in memorial Heath Ledger” was yesterday’s pre-premiere at our local cinema and I was curious. I started headfirst into the movie, only having a (very) rough idea of what this

Posted in english, Reviews

I hit AC 16 and do 11 damage…

…or – howto improve your combat experience It’s probably 15 years ago, when we played a lot of games after school and on weekends. Back then we were pretty inexperienced and it was a different – drive. When I was

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The Pinnacle

Playing dungeon master in roleplaying games on a regular base is something that will take you from the lowest depths of the Abyss, Baator, Hell, Hades and the Grey Wastes of Gehenna right to the top of Mount Celestia, the

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Recent developments

It’s been a while since the last update of this blog. I guess it was more like a vacation from writing and focussing on other things. When blogging became more of a necessity than actual fun, I thought it was

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Linearity of Games

In the recent games in which I had the joyful part of dungeon mastering, I’ve had feedback of too many choices, too many opportunities and not enough direct linear goals (milestones) to achieve. Giving this a little thought it turns

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Latizan and Zord – one world and a lot of adventures

A nice concept you might want to try… With Roman and Thomas we got two dungeon masters that started working on a greater plan, the three of us decided to start a few simultaneous story-lines interwoven with each other, some

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Leaving Rashemen Session 9 (4 with me as DM)

If you missed part 1 & 2 of this story, I recommend reading it – after all it’s an adventure writeup. Rashemen and beyond (Session 6 / 1) Rashemen and beyond (Session 7/ 2) Rashemen and beyond (Session 8/ 3)

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