Gamedesign: Rattled by riddles

Riddels in a game – they are implemented quite often and quite a large amount of gamers like riddles if you ask them directly. I am one of them, if you ask me directly, I love riddles in the game, but once I start thinking about my past experiences with them, I am very likely to reconsider this and will probably change the subject quickly (to avoid showing that I was answering faster than I thought about it *smile*) – j/k… Why? Because riddles are something your players will have to solve on their own with no or little regard on their characters abilities, who actually are confronted with them.

Voiceless it cries,
Wingless flutters,
Toothless bites,
Mouthless mutters.
J.R.R. Tolkien, The Hobbit

An example: Continue reading