TPK – lost to evil

General RPG


Good morning,
I had the pleasure of dungeon mastering my current Ptolus campaign and yesterday was one partial end of the story but everything came a bit different than it was planned…

As a sidenote, when we started the campaign we started with seven players, with the latest two adventures we only saw three players – so a few adjustments were made and the lethality of the campaign grew due the general path on which it is set.  So I’ll split this posting in two parts – one will deal with the adventure yesterday, the second will deal with TPK (total player kill) in general. Continue reading TPK – lost to evil