In the recent games in which I had the joyful part of dungeon mastering, I’ve had feedback of too many choices, too many opportunities and not enough direct linear goals (milestones) to achieve. Giving this a little thought it turns out to be a very basic necessity for many gaming groups and might be something […]Read more "Linearity of Games"
So you’re interested in Habits? Go ahead, I try to share something that’s hopefully of real interest – though the style of presentation is merely a list of things how I’m (or better – how we are) used to run a gaming round. Let me give you a short idea how gaming works for me. […]Read more "Habits and Roleplaying"
I have to admit, I hardly ever read newsletters I receive from rpgnow, drivethrurpg and paizo, wait – I do read a bit of the last… But I tend to have a little bit of this scan-through and filter for information when I have a minute or two… WotC stops sale of PDF documents Paizo, […]Read more "WotC’s newest Faux Pas"
Yesterday I just found my way back onto the Dungeonmaster’s seat at our gaming table. In short words, it was great. In longer ones I’ll give you a brief but still depth review of yesterday’s happenings… Our gaming group consists of 6 players + 1 dungeon master, mostly 1-2 players are missing, so we had […]Read more "Rashemen and beyond (adventure writeup)"
So here we got – part two of The Underdark is online, in case you missed the first one: The Underdark: Introduction Not too long ago I had one a discussion on player perception and your hardest job (at least for us in our gaming group) is to deliver the same perception of the situation […]Read more "The Underdark: Underground Environment"
I’m working for a few days on a writeup of our latest adventures, then again I think our current campaign is a classic introduction to the Underdark. You might have the (official) Underdark Book (D&D 3.5) and find it quite useful if you’re running a forgotten realms based campaign. Then again, there are a few […]Read more "The Underdark: Introduction"
… Licenses … Thanks to Jonathan of The Core Mechanic I read a nice link to an article of livingdice.com stating that Kenzer (Producer of Kingdom of Kalamar) is launching a frontal ass ault at the GSL (license of the 4th edition D&D). With a copyright lawyer in the real world as president, I keep […]Read more "A thought on licensing (updated)"